Star Wars Fsx S Ware
Freeware, quality files for P3D, (Prepar3D), FSX, FS2004, FSX Steam, Flightsim World, Combat Flight Simulator 3, Combat Flight Simulator, plus tutorials. Over 6 users downloaded software by FSX@War. See developer information and full list of programs.
Download it here and extract dgVoodooSetup.exe / dgVoodooCpl.exe and D3DImm.dll to the game directory. (If you use dgVoodooSetup.exe / dgVoodooCpl.exe to change settings (like enabling AA and removing the watermark) make sure the conf file it creates is also placed in the game directory by clicking on the '. See dgVoodoo Readme.) Before you put dgvoodoo's DDraw.dll into the game folder rename it to voodraw.dll Then open aqrit.cfg and replace RealDDrawPath =AUTO with RealDDrawPath = voodraw.dll All files in one download: mirror: (Password: HardwareFix) mirror: Windows 7 color issues (This issue is not present when using dgVoodoo.) There's a bug in Windows 7 that affects a lot of old DirectDraw games resulting in distorted colors. If that happens enable 'ColorFix' in aqrit.cfg by replacing the 0 with 1. Another way to fix it is using this tool: You can also do this manually: Windows 10 issue/invisible ships On Windows 10 the game sometimes doesn't advantage of dgVoodoo. This is immediately noticeable by the dgVoodoo watermark missing from the screen (that is unless you disabled it) and results in 3D acceleration not working on AMD and invisible ships with acceleration enabled on Nvidia.
The cause is as of yet unknown. This only happened to me a couple of times when freshly applying the fix to BoP. Since I couldn't find any error in the configuration on my part I copied all the aqrit/dgVoodoo dll and config files from the BoP to the XvT folder unchanged. Surprisingly they worked like they should there. Then I moved the files back to the BoP directory and BoP was miraculously fixed as well. All in all quite puzzling.

Star Wars Fsx
Edit: Added Solution 5 to address this. Solution 3: WineD3D I finally found a way to make 3D acceleration work in the Steam version. Go the the Tie 95 directory. Steam steamapps common STAR WARS Tie Fighter remastered 2. Make a backup of ddraw.dll. Download and extract the files to the game directory.
Run wined3dcfg.cpl and select 'backbuffer' as Offscreen Rendering Mode. This way the old workarounds are no longer required and I was able to force AA from the driver controlpanel which didn't work before. Edit: If your desktop color depth is lower than 32 bit or the game fails to launch you still need these workarounds: 4. A) Rightclick on Tie95.exe and set compatibility mode to 256 colors and Windows XP. Or b) Download and extract the file to the game directory. All files in one download: More up to date versions of these files: mirror: The most notable improvement for me was increased performance on Win XP.
3D acceleration should work now however there is the downside that the colors in the concourse and menus are severely messed up but it's manageable to find the right buttons. Judging from some reports it's possible only Windows 7/Vista/XP are affected but not Windows 8/10. The Steam Overlay can cause poor performance.
See the relevant section in Solution 4 for ways to launch the game without overlay. Edit: Sometimes the keyboard fails to initialize for some reason. If that happens usually the game seems to hang at the start because it's displaying an error message in the background. In that case close Tie Fighter with Alt+F4 and try again.
(You can skip this message with Esc or Enter but the Keyboard will not be available in flightmode so it's pointless.) Edit2: I managed to fix the 'Dinput Keyboard aquired failed message'. Instead of setting 256 color mode download, extract the files somewhere and run install.bat with adming rights. Uninstallation: Delete ddraw.dll, wined3dcfg.cpl, libwine.dll Opengl32.dll and wined3d.dll from the game folder. Restore original ddraw.dll from the backup you've made or use 'Verify Integrity of Game Cache'. AMD users might have to downgrade their drivers to Catalyst 13.1 or put one of these atiumdag.dll files into the game folder.
(The atiumdag.dll will probably not work on Windows 8 and above.) mirror: EDIT: The experimental/test release contains a fix for the driver issue so this workaround should no longer be needed. If enabling AA from the driver controlpanel doesn't work use MLAA or FXAA. Switching from flightmode to menus, map, damage report etc. May take it bit longer than usual. If you still only see a black screen after waiting a while, pressing the left/right arrow key on the keyboard should help.
Currently there seems to be a conflict between the Steam overlay and DDrawCompat which causes the game to crash at launch (DDrawCompat used to work fine a few months ago). This can be fixed by a) launching Tie95.exe directly from the Windows Explorer or b) rightclicking on Tie95.exe and enabling Windows XP compatibility or admin mode or c) deleting GameOverlayRenderer.dll from the Steam directory (Steam will restore that file every time you launch the Steam client though) Some of the graphics might be missing in flightmode. Using Win XP compatibility mode usually fixes this. Solution 5: DxWnd This is basically Solution 2 done in a slightly different way. Download Dxwnd v20423 (direct link ) and extract it to an empty folder. Download and extract it to the same folder, overwriting dxwnd.dll. Mirror: mirror: Launch dxwnd.exe, click on File and import the Tie Fighter dxw file included with the Dxwnd3Dfix.
Rightclick the new entry -Modify, change the filepath so that it points to the location where the game is installed on your PC and click on OK. The icon in front of the Tie Fighter entry should now have turned green. Download dgVoodoo and copy DDraw.dll, D3DImm.dll and dgVoodooCpl.exe to the game directory. Steam steamapps common STAR WARS Tie Fighter remastered Either launch the game directly from Dxwnd or have Dxwnd running in the background when launching from Steam. On Windows 7 and prior, 3d acceleration might work without dgVoodoo however the same limitations apply as with aqrit ddraw, see Solution 2. In this case make sure to delete the ddraw.dll that Steam includes with the game.
Distorted colors on Windows 7 can be fixed by enabling 'Win7 color fix' on the Compat tab in Dxwnd. Originally posted by:Well I tried it and all id did was give me a full screen, one mouse cursor instead of two and lowed the res to 8-bit. Did I do something wrong?
EDIT: Re-read the instruction and ran install.bat but to no avail. Did you enable 3D mode in the ingame options? Here's another file that might help. Put it into the game directory. Tried putting opengl.dll in the folders of both X-Wing and Tie Fighters, but the game started with about 1 frame per 3 seconds. Intro and pilot room, didn't try further.
Deleting the file from the folder restored the games to normal speed.